Window Maker Internationalisation
A guide to enable support for language translations in WINDOW MAKER and to the contributors who want to help translating.
Table of Contents
- 1 Enabling Languages support
- 2 Choosing the Language
- 3 Troubleshooting
- 4 Contribute to Translations
This manual is for Window Maker, version git#next.
1 Enabling Languages support
WINDOW MAKER has the possibility to be translated in many languages, but by default none of them will be installed, and the support for translation will not be compiled.
To enable the translation capabilities, you have to specify which language(s) you want to be
installed: this is done with the variable
LINGUAS when running the
This variable should contain the space-separated list of languages you want to install.
You could for instance enable both French (
fr) and Dutch (
nl) with this:
./configure LINGUAS="fr nl"
You can of course add any other option that you want to the
From the moment you specify the variable, the
configure script will check that you have
the appropriate dependencies for this (basically the
gettext function and the
library); when you run
make to compile the project, it will also compile the translation
mo files) for the language(s) you asked (if available, of course), and during
make install it will install them in the usual directory.
The installation directory can be changed with the standard option --localedir to the
configure script, the default path being
1.1 Getting the list of supported languages
The naming convention for the languages follows the ISO 639-1 standard, for which you can find a summary list in the GNU gettext manual.
But as WINDOW MAKER does not support all of them, the
configure script will print a
warning for each language you specify that it does not know, and sum up at the end the list of
enabled languages that will be installed.
There is a non-standard possibility to set
list, in which case the
configure script will provide you the list of languages it supports, and stop:
There is also another non-standard possibility to enable all the languages that WINDOW MAKER
supports by setting
This is an internal trick implemented so the development team can have the command
make distcheck include some checks on translations:
1.2 Translations for Menus
In order to propose an Application Menu (also called Root Menu) that is also translated in the language of the interface, WINDOW MAKER implements two complementary mechanisms:
The first, always enabled when i18n support is enabled, is to look for the menu file containing the
name of the locale.
For example, if the file is called menu and the language is set as
then WINDOW MAKER will search for, and use the first match found:
The second possibility, which is not enabled by default, is to be able to use a custom po
file which contains the translations for the text of the menu.
This feature is enabled at compile time, using the option --with-menu-textdomain to the
configure script. For example, if you specify:
then the translations for the menu will be searched in the file WMMenu.mo located at the standard location, the default path being <prefix>/share/locale/<lang>/LC_MESSAGES/WMMenu.mo.
If you do not enable the feature (the default behaviour, or with an explicit --without-menu-textdomain), then WINDOW MAKER will not try to translate the strings, even using its own domain file (WindowMaker.mo).
LINGUAS at system level
As the variable
LINGUAS is quite standard, you also have the possibility to set its value in
the config.site file for AUTOCONF.
This file can be placed in one of these paths:
This way, the same language list will be used for all the programs that use AUTOCONF that you would compile. Please note that if you also specify a value on the command line, it will have precedence over the value in that file.
2 Choosing the Language
If you have compiled and installed WINDOW MAKER with support for your language,
the effective translation is done is the very same way as any other application on an UNIX
system, you just have to set the shell variable
LANG to your language before
sh type of shell (SH, KSH, BASH, ...), this is done for example with
fr is for French):
There is also a command line option --locale for WINDOW MAKER which may be used to set the language:
wmaker --locale fr
When using this option, WINDOW MAKER will use the locale you specified, redefining the
LANG environment variable to this value so all program started from WINDOW MAKER will
inherit its value.
If your system is using SYSTEMD, you can also configure the locale at system level using the command:
localectl set-locale LANG=fr
You can check if the current value is properly supported with the command:
If this does not work, you may need first to activate the support for your locale in the system; you can get the list of currently enabled locales with the command:
You should be able to enable a new language support by editing the file /etc/locale.gen to
uncomment the locale(s) you need (by removing the
# character and space(s) in front of it,
and by running the command
locale-gen as root.
If I18N support does not work for you, check these:
- - the
LANGenvironment variable is set to your locale, and the locale is supported by your OS’s locale or X’s locale emulation. you can display all supported locales by executing "
locale -a" command if it is available; you can check if your locale is supported by X’s locale emulation, see /usr/share/X11/locale/locale.alias
- - check if you are using an appropriate fonts for the locale you
chose. If you’re using a font set that has a different
encoding than the one used by XLIB or LIBC, bad things can
happen. Try specifically putting the encoding in the
ru_RU.KOI8-R. Again, see /usr/share/X11/locale/locale.alias
- - the fonts you’re using support your locale. if your font
setting on $HOME/GNUstep/Defaults/WindowMaker is like...
WindowTitleFont = "Trebuchet MS:bold:pixelsize=12"; MenuTitleFont = "Trebuchet MS:bold:pixelsize=12";
then you can’t display Asian languages (
ch, ...) characters using
Trebuchet MS. A font that is guaranteed to work for any language is
sansis not a font itself, but an alias which points to multiple fonts and will load the first in that list that has the ability to show glyphs in your language. If you don’t know a font that is suited for your language you can always set all your fonts to something like:
However, please note that if your font is something like:
"Trebuchet MS,sans serif:pixelsize=12"
this will not be able to display Asian languages if any of the previous fonts before sans are installed. This is because unlike the proper font pickup that
sansguarantees for your language, this construct only allows a font fallback mechanism, which tries all the fonts in the list in order, until it finds one that is available, even if it doesn’t support your language.
Also you need to change font settings in style files in the $HOME/Library/WindowMaker/Style directory.
- - the
LC_CTYPEenvironment variable is unset or it has the correct value. If you don’t know what is the correct value, unset it.
4 Contribute to Translations
You may have noticed that many translations are not up to date, because the code has evolved but the persons who initially contributed may not have had the time to continue, so any help is welcome.
Since WINDOW MAKER 0.95.7 there are some targets to
make that can help you in that
4.1 Install the latest sources
If you want to contribute, the first step is get the development branch of the code;
this is done using
If you do not feel confident at all with using
git, you may also try to ask for a
snapshot on the developer’s mailing list [email protected].
git the procedure is:
# Get your working copy of the sources git clone git://repo.or.cz/wmaker-crm.git # Go into that newly created directory cd wmaker-crm # Switch to the branch where everything happens git checkout next # Generate the configuration script ./autogen.sh
Now you should have an up-to-date working copy ready to be compiled;
you will not need to go the full way but you should run the
configure script, so it will
create the Makefiles, and you may want to compile the code once so it will not do it again
automatically later while you are doing something else:
# Setup the build, enabling at least the language you want to work on ./configure LINGUAS="<list of iso 639 country code>" # Compile the code once make
4.2 Updating the Translations
The typical process for translating one program is:
- generate a POT file (PO Template):
this is done with
xgettextwhich searches for all the strings from the sources that can be translated;
- update the PO file for your language:
this is done with
msgmergewhich compares the PO file and aligns it to the latest template;
- edit the new PO file:
this is done by you with your favourite editor, to add the missing
msgstr, review the possible fuzzy matches, ...
- check the PO file: unfortunately there is no definitive method for this;
- submit your contribution to the project:
this is done with
In WINDOW MAKER, you have actually 4
po files to take care of:
- - po/<lang>.po: for WINDOW MAKER itself
- - WPrefs.app/po/<lang>.po: for the Preference Editor program
- - WINGs/po/<lang>.po: for the graphic toolkit library
- - util/po/<lang>.po: for the command-line tools of WINDOW MAKER
As stated previously, there is a
make target that can help you to automatically generate
the POT and update the PO for these 4 cases:
make update-lang PO=<lang>
Once run, it will have updated as needed the 4
po files against the latest source code.
You may wish to use the command
git gui to view the changes;
you can now edit the files to complete the translation, correct them, remove deprecated stuff, ...
Please note that the encoding should be set to UTF-8 as this is now the standard.
If you think an error message is too obscure, just ask on the developer mailing list [email protected]: in addition to clarifications there’s even a chance for the original message to be improved!
You may find some information on working with
po file in the
GNU gettext documentation.
4.3 Translate the Man Pages
You may want to extend the translation to the documentation that is provided to users in the form of Unix man pages. The sources of the man pages are located in the doc/ directory; the translation should be placed in the directory doc/lang/ with the same file name.
The directory will also need a file Makefile.am which provides the list of man pages to be included in the distribution package and to be installed. You can probably get inspiration from an existing one from another language; if you do not feel confident about it do not hesitate to ask on the project’s mailing list ([email protected]), either for help or to ask someone to make it for you.
Please note that although most man pages sources are directly in man page format (nroff, the file extension being a number), a few of them are processed by a script (those with the .in extension, like wmaker.in). This is done because in some case we want the man page to reflect the actual compilation options.
You may not want to bother with this hassle, in which case you can simply name your translation
file with the .1 and remove the special
@[email protected] marks.
If you are sure you want to keep that processing but do not feel confident about hacking the
Makefile.am do not hesitate to ask on the project’s mailing list ([email protected]).
4.4 Checking the Result
In the WINDOW MAKER build tree you also have another target that can help you, it is
At current time, it does not check much, but if during the
make update-lang new
file have been created you may get some errors, because you have to add these new files to the
variable EXTRA_DIST in the corresponding Makefile.
If you do not feel confident about doing it, do not worry, just tell about it when you submit your work, and some developer on the mailing list will just be happy to do it for you when integrating your valuable contribution (we always like when someone helps making WINDOW MAKER better).
4.5 Submitting your Contribution
Preliminary Remark: if the update process made changes in a
po file but you did not
msgstr content, it is probably a good idea to not submit the changes to that
po file because it would just add noise.
When you feel ready to send your changes, the first step is to prepare them.
This is done with
git: if you have not run the
git gui previously then it is a
good time to do it now.
This window offers you the possibility to show your changes and to decide what you want to send.
The window is divided in 4 panes:
- top-right show the current changes you have selected, for review (and also for cherry-picking stuff if you want to select precisely)
- top-left ("Unstaged Changes") the list of files with changes to be send, you can click on the name of the file to see the changes, you can click on the icon of the file if you want to send all the changes in this file; an icon in blue shows a file that have been changed and an icon in black shows a file that is new
- bottom-left ("Staged Changes") the list of files with changes that you have chosen to send so far, you can click on the file name to view these changes, you can click on the icon if you want to remove the changes from this file from the list to send
- bottom-right ("Commit Message") the message you want to attach to your changes when you submit them to the development team
The idea here is to pick your changes to the
for the commit message you may wish to stuck to a simple, single line:
"Updated translations for <lang>"
The penultimate step is to click on the button Sign Off (it will add a line in the commit message), and then click on the button Commit. From this time, the commit message will clear itself and the "Staged Changes" also, showing that your action was done.
You may now quit the
git gui, the final step begins by running this command:
git format-patch HEAD^
This will generate a file named like 0001-updated-translations-for-XX.patch
which contains your changes, ready for sending.
The goal will now be to email this file to [email protected].
If you feel confident in having
git send it for you, you may want to read the file
The-perfect-Window-Maker-patch.txt to see how to configure
git for mailing, so you
git send-email 0001-updated-translations-for-XX.patch